Administrator's Guide


How ADSM Uses and Reuses Removable Media

ADSM helps you to manage removable media by providing ways to control how removable media are used and reused. The following describes a typical life cycle for a piece of media. The numbers (such as (1)) refer to numbers in Figure 9.

  1. You label (1) and check in (2) the media.

  2. If you choose not to use scratch volumes in the storage pool associated with the device, you define the volumes. However, use of scratch volumes is more convenient in most cases.

    Figure 9. Simplified View of the Life Cycle of a Tape

    Simplified View of the Life Cycle of a Tape

  3. A client sends data to the server for backup, archive, or space management. The server stores the client data on the volume. Which volume the server selects (3) depends on:

    See Figure 10.

    Figure 10. How ADSM Affects Media Use

    How ADSM Affects Media Use

  4. The contents of the volume change over time as a result of:

    If the volume becomes empty because all valid data either expires or is moved to another volume, the volume is available for reuse (after any time delay specified by the REUSEDELAY parameter for the storage pool). The empty volume becomes a scratch volume if it was initially a scratch volume. The volume starts again at step 3.

  5. You determine when the media has reached its end of life.

    For volumes that you defined (private volumes), check the statistics on the volumes by using the QUERY VOLUME command. The statistics include the number of write passes on a volume (compare with the number of write passes recommended by the manufacturer) and the number of errors on the volume.

    You must move any valid data off a volume that has reached end of life. Then, if the volume is in an automated library, check out the volume from the library. If the volume is not a scratch volume, delete the volume from the ADSM database.


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